I felt constantly disorientated while blindly running to a half-glimpsed place of safety, and while this might look like bad game design on paper, it’s effective in practice when the goal is to create a sense of desperation. With multiple labyrinthian structures and outdoor environments like tall grass and rivers to hide in, it’s easier to simply run from enemies, but it’s also harder to see them coming. It’s a lot more open than the original, which adds to an authentic horror experience. Outlast 2 is deep South horror, but without the trappings of domesticity we saw in Resident Evil 7 Supai is untamed cornfields, dilapidated shacks, and – go figure – gory remnants of unspeakable religious rites. Outlast 2 benefits from ditching the somewhat tired mental asylum setting of the original and travelling the less-trodden road of the Sonoran Desert, where protagonist Blake Langermann is searching for his wife Lynn after crash landing in the cult-ridden Supai region during an investigative journalism assignment. The ending, however, stayed with me for days. While it suffers from a couple of pacing problems and some finicky navigation issues, its careful - and sadistic - manipulation of my fight-or-flight reflex had me experiencing an overwhelming sense of dread throughout, which abated only once the credits were rolling. Not for the faint of heart, Outlast 2’s relentless scares, unforgiving monsters, and provocative meditations on faith are an anxiety-inducing but cathartic horror experience. In no way, in absolutely zero way, is it some kind of retarded Youtube fodder for reaction videos.Ī panic-inducing experience for hardcore horror fans.BY LUCY O'BRIEN It is quite long and as a result the flaws in its writing eventually add up: there is only so many times you can use the "almost there!" false hope, and the gore feels overdone if you don't get why the game does it, but it is a quality game through and through even for people who like stealth more than horror. That's exactly how you do proper difficulty, as evidenced by other intense but fair games like ArmA, Dark Souls or Ninja Gaiden: you don't die because you keep fumbling basic tasks, you as the player are always 100% in control, you just need do use your tools properly.
![outlast 2 game stuck in documents and recordings outlast 2 game stuck in documents and recordings](https://www.gamerfuzion.com/wp-content/uploads/2017/04/outlast-2-collectibles-documents-and-recordings-locations.jpg)
I usually hate games (or even single chapters) in which you must run and hide, but in this game you are given all the tools to do it very effectively, between smooth first-person awareness, quick movement, hiding spots everywhere (that the AI checks regularly, especially if they are alerted) and always a good idea of what you are supposed to do and why.
#Outlast 2 game stuck in documents and recordings generator#
It is not an adventure / clues-gathering game with some monsters here and there like Amnesia, and it is not a jumpscare generator like Slenderman, it is an actual full-fledged stealth-game with high production values. it is a horror game in which the objective is to survive.
![outlast 2 game stuck in documents and recordings outlast 2 game stuck in documents and recordings](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/items/414700/1115de6c09c3a48409d3dda1ae97c0e9f4865d21.jpg)
If I were to play on semantics, I would say it has the basic decency to be an actual survival-horror game, i.e. The thing is, that's not what Outlast is at all. So when I started playing Outlast, I was precisely expecting another Forest, Daylight, DreadOut, Five Nights, or any of the ten-thousand indie cow turds that have flooded the market these last years.
![outlast 2 game stuck in documents and recordings outlast 2 game stuck in documents and recordings](https://xboxgamesnow.s3.eu-west-1.amazonaws.com/wp-content/uploads/2019/02/06165646/maxresdefault.jpg)
As a result, I installed them, played them for about an hour or two, then uninstalled them when I realised they were cheap garbage meant to be watched rather than played (in polite terms, I don't buy into that Youtube culture at all). It rarely tries to startle you, and I think it works much better that way: you never panic but something is always off.īack in the day, I bought a bunch of "horror" games during a sale, and I had already lost all will to play them when I finally got around to do so. The video linked to by anduin is a huge disservice to do their game, since Outlast is one of the rare horror games these days that isn't some retarded jumpscare fodder for oxygen thieves on Youtube.